Thursday, May 21, 2009

Good News, Bad News - just how bad can bad news be?

Well, in 3 weeks time, after my break, Im starting Call of the Cthulhu, running the epic Masks campaign.

Good news.

The bad news that our group have lost both a good player and a great friend. We still dont know the real reason behind his accident whilst training at kick boxing, but after sparring for the evening, he felt light-headed, fainted and never recovered.

God speed Jason...

Thursday, April 9, 2009

A Break from RPGs

Having a couple of months break from role-playing games, though I fear it may be a little longer due to finances and lack of home help.
At least we finished Purge the Unclean campaign for Dark Heresy, its just a shame the DM said it was unfinished and left a lot to the DM to wrap up all the loose ends...

Monday, March 9, 2009

Dark Heresy Continues

It has been a good solid month since I last posted and a lot has gone on in my life, work wise and family wise, not all of which I have sorted out in my head yet, and sadly wont be divulging too much here until Im happy about it going public, whatever that means.

In the meantime I will tell you briefly how the Dark Heresy campaign is going, and its going a real treat. I think we are 2 big adventures into it and feel it slowly building to a crescendo.

We have fought assassins through the streets of Scintilla, fought off onslaughts of marines sent to murder us in our sleep, we have fought mechanical demons sent to eliminate us, and yet we fight on.

And now, we have finished a full sweep of a space hulk with only 15 hours to find an ancient sword, 15 hours because if we dont find our target in time, the Space Fleet will hurl warheads to destroy it. Its a deadly task which we accepted.

And still we have survived.

With almost 4,000 experience points most of the party are heading towards level 5, which is rather more rapid a progression than I thought possible.

Thursday, February 5, 2009

Just to Prove my Dark Heresy and Cthulhu in Space Theory

Dark Heresy mini adventure came to a pleasant end (pleasant as in enjoyable, as opposed to the nasty ending for innocents and chaos alike).

We are about to embark on the official campaign, cant remember the name, but they guy who is running it (Wrigamortis) his wife is due to give birth to twins any time between now and April.

I've canvassed the group and all of them love the horror and investigation route. So as not to steal his thunder, Ill be running Call of Cthulhu instead.

Wednesday, October 22, 2008

L5R RIP for Now. Mutants and Masterminds rules instead

Ive finally gotten to the bottom of the L5R problem, and it wasn't me.
Being a bit of an empathic, I was picking up on the general attitude towards the game from the other players and it was manifesting itself into my own negative thoughts.

To be fair, the GM was winging the game to suit our whims within certain of his own boundaries of the overall story he wanted to tell.

So we agreed amongst the players who were attended that we should rest the game indefinitely and maybe return to it some time much later in the future.

And in its place, I'm running Mutants and Masterminds 2nd edition superhero campaign.

edit 2014 - I later discovered that several of the players also had issues with the Asian names and nomenclature which added to general confusion.

Tuesday, October 14, 2008

Something is Going Wrong, and I dont know what

Something is going wrong with our RPG group and I dont know what.

We're still playing Legend of the Five Rings, a game I adore before we started playing earlier this year, and having played it for the first time, I still love it to death. But I have found myself for the 3rd time in as many sessions really not enjoying the session at all.

Firstly we have 2 new players, one is a go along with the crowd kind of guy who is intelligent, smart and funny, but enjoys playing the intelligent warrior type. The other player is a post university student who is careful in his actions and thought processes.

Added to this mix a turbulent few weeks, different venue for each session, plus a couple of players finding it temporarily hard to get to the game (only short term).

My problems is I really am not enjoying it at all. Now I dont know if its ME, the new PLAYERS, the GAME/GM, or the GROUP.

I need to analyse this a little further, but I need to work fast, as at this rate, I would have clocked up almost a month's worth of gaming wherein Im not enjoying myself.

I intend to discuss this with the GM, who is also a good friend of mine too.

Monday, September 8, 2008

Legend of the Five Rings

We played L5R last night, and despite the low player number (GM + 2 Players + 1 New Player) it went rather well.

4 of the players couldnt make it, all for genuine reasons. Im well aware of the summer break being a big issue for getting players back on the RPG wagon.

Still it gave me the chance to catch up on my notes, create a new character for the new player and get underway with a small side-trek to introduce combat and more background story.

One of the nice side-effects of running a smaller group of characters is that they get to perform roles they dont normally entertain. So our resident ninja/shinobi was virtually forced to fight face-to-face as opposed to sitting in the trees and picking off targets.

Next week we should be back up to our normal quota of players 7 + 1GM.

One other bit of good news was I got my hands on Legend of the Burning Sands.



Using the same system as L5R, this game has been promised for over 10 years, something the back-blurb at least is honest in mentioning. Its still in its sellophane wrap having been bought on my behalf from www.leisuregames.com. Im looking forward to a quiet evening this week to savour every page.